Archive for the ‘ Software ’ Category

Games Suite 5.5.1.1

Version 5.5.1.1 is now available via the downloads page. This is a complementary release for the 5.5.1 Space Race ground collision fix. Version 5.5.1.1 will allow you to compare the two potential collision solutions via the removal of the ground plane from the collision listings.

Games Suite 5.5.1

Version 5.5.1 is now available via the downloads page. This is primarily a bug fix release that caters for the Space Race ground collision issue discovered last week. The following picture shows that the ground plane has now been added to the collision list.

However whilst functional the solution is not very aesthetically appealing. This could be addressed via two potential solutions:

  • Removal of the plane from collision completely
  • Refactor of the plane to facilitate multiple collision events

I will investigate the performance considerations of both of these solutions and depending on the outcome apply for the next release.

Games Suite 5.5.0

Hi folks, just a quick note to say that version 5.5.0 of the software is now avaliable via the downloads page.

As you can see in the screenshot above I have put in place holders for the new Speed Race game. Other improvements include multi-player selection for up-to four players. Read more

Concept: Speed Racer

Game Description

A simple racing game in which the user competes against their previous performances. The user primarily controls the speed of the car in order to successfully navigate around a predetermined racetrack. Going too fast at a corner results in the car spinning off the track and time penalty.

If multiple users use the game then the best performance is used to provide the ghost performance. The ghost performance acts as a npc (none player character) for the user to race against. Read more

Sponge Ball Video

Here we have another quick video this time demonstrating the latest implimentation/developments of the Sponge Ball Game:

Space Race Game Video

Here we have another quick video this time demonstrating the latest implimentation/developments of the Space Race Game:

Balloon Pop Game Videos

Here we have a couple of videos demonstrating the latest implimentation/developments of the Ballon Pop Game:

Easy skill level:

Read more

Markerless Motion Capture

Here we have another quick video, this time demonstrating Marker-less Motion Capture implemented with the current games as a glove alternative.

The system utilizes tracking via the Open CV library.

CLAHRC Distribution Mechanism

A quick video to demonstrate the CLAHRC Games Installer and a request for required license content logos etc from the team.

As you can see the installer is of the standard windows type and handles all the prerequisites needed in order to run the game.

Wii Glove Environment Prototype One

Here is another quick video, this time detailing collision events and pinching within the XNA environment:

Space Game video on the way