Penny has provided som initial thoughts and exaple scenarios on the requirements for data capture:
Variables we need for analysis
- Total time playing games = sum of all sessions
- Distribution of sessions ie how closely they followed recommendation = plot of session frequency and length
- We can also look into whether they were improving in their scores, using all games and progressing through levels but this may be descriptive rather than quantitative.
File shows the record for participant number 1 who was allocated to falcon (device 1) group. They logged on first when the therapist was there on 16 March 2010 and started playing first game at level 1. They did this for 4 minutes hitting with the hammer 14 times but getting a score of 12. They then went almost immediately into level 2 and spent 4 minutes on this getting a score of 11 but hitting hammer 17 times. Then they tried second game at level 1and spent 6 minutes getting score of 3 but pushed 5 times in all (2 of these were unsuccessful). They had a second go at this game at same level only spending 2 minutes but were more successful with a score of 4 from 5 push attempts.
Total play time = 16 minutes
The therapist then left but the participant logged on again at 12.10 playing the second game at level 1. They had four consecutive goes at that level before they quitted.
Total play time = 10 minutes
They didn’t switch on again that day but did the following day (17 March) starting to play the first game at level 1.
Might not need attempt variable : is it unnecessary and a bit confusing?
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